Augmented realities in learning – hype for now?

I don’t have enough time for thinking these days – which is  not a very good thing.This thinking beyond ourselves is what the game of learning is all about, and how we do this is how we augment the true cognitive capacities of our minds, regardless of what technology-enhanced sphere that thinking takes us into.

I see so much happening in school and higher education that is encouraging – not the least being the passion that individual ‘teachers’ as learners bring to the daily interaction of augmenting the cognitive interactions of many  minds.

This is what makes learning special.We’ve had this extraordinary trajectory happening as lead speakers ‘bag out’ the industrial model of schooling, introducing ‘new’ ideas, tools, or learning designs. Everything in the past was NOT all bad – if it was we would still be in caves!

Oh I do not dispute the need for change, but I do dispute the passion with which educators get onto the latest bandwagon. First it was the internet, then it was the ICT imperative, then it was computers, then it was laptops, then it was BYOD and mobile devices – like any of this was a curative for poor thinking, poor inspiration, poor learning.

So for me today it’s the MOOC hype. While the MOOC hype continues to grow, lets not confuse mass attendance, choice, access to instructors outside our physical domains, or online platforms for informal courses as being ‘new’. Society has always had answers to the ‘informal’ learning needs of groups of people, and at times these spaces merge into more structured or formal forms of learning. Socrates challenged his listeners – so do MOOCs – if they have a ‘socrates’ equivalent to spike the thinking. But that’s not the only thing that is needed to add depth to knowledge. We have to work with the experts somewhere along the way. We have to undertake research to test ideas, look for answers, find new questions.

So I see this ‘hype’ as really an extension of ways that we augment our learning capabilities.I know that ‘augmented reality’ is used to mean something different – but is it really any different?  Whether the augmentation takes place purely in our minds, as we overlay one idea upon another, or whether the augmentation takes place as we overlay a tech-inspired 3G delivered bit of information/ideas on a local view of things – the question remains – what are we learning? what is it’s deep value? how will this scaffold thinking? Will I want to seek out more?

To be honest, it’s going to take a long time before MOOC, tech, or any hybrid can replace years of cognitive engagement with a field or discipline. MOOCing will not change the world, but thinking has and does. What we should be discussing is how we work with information and knowledge to build the capacity of our society to reach the right answers, generation after generation, in order to further the endeavours of mankind. This is why I get angry when thought leaders simply dismiss the industrial model of schooling – without first acknowledging the valuable elements that were there which we need to retrieve. Building upon foundations is a stronger metaphor for me than burning Rome. We wouldn’t be able to do what we can today if it was all bad!  Thank you Tim Berners-Lee for putting the human need ahead of your pocket!

This is where technology fits in – not BYOD or ipads or pulling down the walls for massive sized classrooms for free play with technology.   When technology makes it possible to communicate swiftly, search and acquire information and research effectively,  leverage computational thinking, and come up with better ideas or answers – then we are making sense of ICT, e-learning, technology, or whatever you want to call it.

MOOCs are just the new water cooler.  PLANE and augmented PD initiatives are just the new staff room for peer coaching. Face 2 Face conferences and online gatherings are all great ways to inspire and connect. Augmented reality and virtual worlds are new interfaces for encouraging growth and personal cognitive development. Kids understand this – that’s why they rush into Minecraft!

None of them replaces quality and depth in discipline learning.We’re committed to learning. Let’s not pretend that dedicated teaching is lessened by lack of access to technology. Let’s not pretend that poor teaching is ameliorated by tech.  Until I can plug a USB directly into your mind, it’s the cognitive wheels that need to turn. I can inspire you by drawing in the sand, or giving you a book that takes you to new ideas. Or I can give you an App.

No more hype for me. Sorry for the rant – this interaction with inspirational friends is what got me thinking!

Information abyss – in the era of global education

The more I look the more certain I am that I stand at the edge of an information abyss, rather than at the dawn of a  golden age of information and life-long learning powered by the digital environments.

Perhaps there are two sides to this:

The good side encompasses savoring the growth of creative knowledge and nurturing the  understanding for students engaged in the topic of discussion. In this way students can sometimes surprise and delight us with insights and even lead us in new directions taking the teacher mentor along with them.

The bad side encompasses that information abyss that exists, but which is misunderstood,  largely unmentioned, and yet which is creating a new form of the digital divide – content and conversation ignorance in an era of mass information.

Knowledge and creative/scientific  understanding is always at the heart of the educational endeavour. Teachers gnawing at the syllabus bones of their subject may find juicy marrow, but it’s still the same pile of bones.    The officially mandated parameters of accreditation organizations (think departments of school education or higher education) means that content and process may run parrallel to the natural learning needs of students.

Designing any long-term educational action these days (especially in the face of 1:1 computing and mobile devices) involves creating scenarios for acquiring and developing competencies and knowledge in subject domains that are enabled by personalization. Competences are the main element of the learning process and personalization in virtual learning scenarios involve designing and executing learning paths, learning activities within a subject and some kind of analysis that ‘tags’ the success of the particular lifelong learning elements involved.  That’s education, but is that learning?

Ah – here it is again, that information abyss.

Educators were never information experts, but in the era of ‘industrial schooling’ this did not matter.   Information was organized and made available in structured ways, quietly providing access to tacit and explicit knowledge at point of need.

Then technology transformed the information landscape, pushing changes into education. Unfortunately education experts forgot that they were not information experts, and in the age of web-enabled information some educators and educational   leaders, in their enthusiasm and  ‘debunking’ of industrial schooling,  have also advertised their ignorance in how to work with the most precious of all commodities – information!   Did they toss the baby out with the bathwater!  Nope, they actually never did know what information organization was all about, what metadata means, when digital preservation is important, how information access can be facilitated, how information is organized, and what strategies are needed to find, analyze and synthesize information.  Pre the web era , this didn’t matter. There were librarians around to fill the breach and provide the knowledge gap.  Now things are different.

Information (and the knowledge it contains) is the underpinning of society, learning, and future developments. Information is what lead to the creation of the web, and which leads to developments in all forms of our web engagement.  Social networks are enabling information sharing. We need to be able to read, and read well, to access information. We need to know how to find and make available to others the information that matters.

But while educators “toot” the use of web tools, and play with virtual environments, they seem to remain more ignorant than ever about the impacts of web organization on information access and information retrieval.   Only a fool closes a school library down because information is on the web, and fiction books are sitting in a box in the classroom.

How should we ensure we refresh the mental browser of pre-digital thinking to suit the evolution of the web?

What school leaders need to do is to go out and find the best information and library experts they can find to re-vitalize their school library.  What school leaders need to do is to go and empower an information expert within their school to lead in curriculum design, and ensure that it incorporates the required fluency with information access, use, manipulation, remix, and dissemination.  What school leaders need to recognize is that all the reshaping of classroom spaces, and use of tech tools and mobile devices for   curriculum innovation is nothing more than a hollow shiny bauble  (which may well be crushed in the next iteration of the web)  and really useless .

Kids aren’t learning how to be adaptive in complex information environments.



Someone HAS to help the teachers of our 21st century kids understand reading, literacy and information seeking in a connected world.  The information abyss is right there at their fingertips, and each day teachers are doing a great job of throwing kids down into that abyss!  (Test your knowledge of the abyss by perusing Knowledge 2)

Our students now need help in navigating diverse information pathways within their personal and creative learning environments. They need a range of literature and information options, delivered to them via a variety of physical and virtual means, from books to all manner of media and digital objects, via a plethora of digital devices. They need to know how to juxtapose text, sound, media and social connections in real time, and how to filter, then mix and match what they see, hear and experience in order to build personal knowledge and understandings of the curriculum.

Where once the bibliographic paradigm created text-book learning and school libraries, learning today requires that teachers and school librarians understand reading and information-seeking in a connected world.

Deal with the information abyss.  In the name of education, get a new school library!  This is what I’ve already debated in the post  Why Teacher Librarians are Important. 

Essentially though, in this new library we find that the literature, magazines, information, technology, learning and teaching activities are designed to support the needs of the networked learning community, creating a partnership between teachers, students, school, home and the global community.  Moving to a Networked School Community is essential, and is the only way to ensure that a school is dealing with the information abyss.

Images:
1. cc licensed ( BY NC ) flickr photo shared by Ka Rasmuson
2. cc licensed ( BY SD ) flickr photo shared by heyjudegallery

Purpose/ed: Unlocking education, unlocking minds

It’s worth stopping and thinking back to some of the most exciting times in your learning life – to feel once again that cognitive buzz that energized your spirit and made you want to know more.  I mean something deep, visceral, urgent, demanding – like a child building and rebuilding a set of blocks with persistent fascination.  What have these learning moments been for you?

I still feel the utter disappointment of having found only dried macaroni inside the rocking clown that I demolished. I have so many memories from when I was a kid that remain charged with positive frustration (learning) and wonderful, sizzling amazement.   How many of them can I attribute to a learning experience as a by-product of formal education?  How many can you? Honestly!  What about our learners in schools today?

Learning and knowing cannot be separated, and relies on transactions and interactions with information. However, different people, when presented with exactly the same information in exactly the same way, will learn different things. Most models of education and learning have almost no tolerance for this kind of thing. As a result, teaching tends to focus on eliminating the source of the problem: the student’s imagination!

The purpose of education is surely about cultivating the imagination, for without imagination there would be no knowledge, no development, no scientific discovery, nothing. Most of us at some stage in our lives have had the thrilling experience of seeing a new solution to a problem, not necessarily in lofty theories of the professional world, but perhaps in making something, or cooking, or gaming, or solving a social conundrum. You don’t have to be Einstein to experience that wonderful feeling of a strong sense of uniqueness through a new insight or idea – making a connection that you’ve never made before.

For me, this is the challenge and purpose of education – nurturing ‘eureka’ moments for every kid. Not only are Eureka moments extremely exciting, they also reinforce an inner conviction of being special, someone worth having around.

So when it comes to our digital environment, we must work with existing and emerging media tools to promote creative and reflective learning. The challenge is to go beyond the constraints of the classroom and to push the understanding of what is possible. You only have to look at projects like the Flat Classroom Project to appreciate the possibilities.

No-one likes to grow old – but hiding in the 20th century mindset won’t stop you aging!! In fact it will definitely give you digital dementia, and simultaneously disenfranchise your student’s right to learn at the same time.

It’s time to go beyond worksheets, pathfinders, and lock-step learning. We’ve been saying it for years now, but many schools still ‘throttle’ young minds with essays, exams, cross-form marking and more.  It’s not curriculum that’s the mind killer – it’s what teachers do, or are forced to do with it that’s the problem.

I wonder what you could do today to unlock learning and energize the minds of your students?  Eureka!

Learning in a changing world series is out!

It’s been rather slow in the making, but finally the new series commissioned by ALIA and ASLA is available to order from the ACER shop online.

The Learning in a Changing World series addresses how the process of learning is evolving – including the array of resources available in the digital age, changing curriculum, and the different teaching strategies needed in order to use new media and technologies.

The Learning in a Changing World series presents the core areas for teacher librarians and school leaders to consider for 21st century learning: the digital world, virtual worlds, curriculum integration, resourcing, and the physical environment. All are essential elements to enable and empower our students to be lifelong learners and active participants in our society.

I was lucky to work on the first two books in the series with my good friend Dean Groom.  Books like the two we worked on can never stay completely current – but then they are not ‘how to’ guides so much as ‘why you should’  and ‘why you can’ guides. There is enough thought provoking information for readers to leverage and  help innovation and change in their own schools.

Connect, Communicate, Collaborate

Our students are involved in an ‘architecture of participation’ – creating, adapting and sharing content. While for them this learning is a comfortable multimodal conversation, for us this change is revolutionary. Schools and school libraries have many challenges to address to create a renewal of pedagogy and technology work practices. As we begin to understand the importance of these seismic shifts, we come to the realisation that we are being challenged to un-learn and re-learn in order to grant students access to 21st century learning.

Connect, Communicate, Collaborate is written to provide the knowledge, inspiration and motivation to get you started.

Many thanks go to  Michael Stephens for generously  contributing the Forward to this work.

Virtual Worlds

Each year there are more and more avatars in rich virtual environments. These immersive worlds – where the world within the screen becomes both the object and the site of interaction – are on the increase, matching the promise of technology with the creative minds of our students. Educators, keen to incorporate the evolving literacy and information needs of 21st century learners, will want to understand the opportunities provided by MUVEs, MMORPGs and 3D immersive worlds, so as to be able to create more interactive library, educational and cultural projects. The challenge is to accept that these interactive environments are here to stay and that schools can, and should, embrace learning in virtual worlds.

Virtual worlds will provide the knowledge, inspiration and motivation to get you started.

Many thanks to Peggy Sheehy for generously contributing the Forward to this work.

Join us in the Second Classroom: Educators Learning in Virtual Worlds and share your virtual learning journey!

Others in the series

Other volumes in the series include Curriculum Integration , Resourcing for Curriculum Innovation, and Designing the Learning Environment.

Enjoy!

A [r]evolution in student’s learning needs

Here is a short video summarizing some of the most important characteristics of students today – how they learn, what they need to learn, their goals, hopes, dreams, what their lives will be like, and what kinds of changes they will experience in their lifetime.

Created by Michael Wesch in collaboration with 200 students at Kansas State University.

Important things in this to consider for our school students too!

  • Cool class project

    I’m really enjoying reading The Thinking Stick at the moment, mainly because Jeff pushes the boundaries non-stop. I love these thoughts from I don’t want to integrate it, I want to embed it.

    What I want..is technology to be embedded into the classroom. Into the learning environment. I am tired of trying to integrate it into a process, a classroom, or a curriculum that was never made to integrate technology to begin with.No, what I want is to start at the very bottom and embed technology tools, skills, and standards into lessons, our classrooms, and our outcomes……What if we truly acted like technology was just part of us, part of education, part of educating students today. What if we start embedding it and stopped integrating it?

    Jeff models this every day for us. What about this coll class project – Teen Tek.

    Perhaps you have some teens who would enjoy this too. Or perhaps you can adapt this idea for your own students in some way.