Have been saying for some time now that our online experiences are going to become more and more 3D. Yes, we need to explore all the options – which is why we are looking at Teen Second life as a co-curricular learning experience for our students ‘in world’ at Skoolaborate. Another option for our Year 7 students will be Quest Atlantis. But kids will get into anything that is going, so I am going to watch this closely!
Like the beginnings of the web, when we first learnt about ‘www’ searching, and visual interfaces, it is time for us now to turn our educators thoughts towards emerging 3D environments. No, we can’t put it off any longer! There are many options of course, but the most recent entry into this from Google Labs (for PC only at this stage) is Google Lively.
Second Life requires users to download and install a separate “client” software package that taps into the online world. Lively also requires a download and installation–Windows only for now–but then people can use Internet Explorer or Firefox to enter the virtual world.
Integration with the ordinary Internet takes several forms. For one thing, you can pipe in content hosted elsewhere on the Internet, including photos or videos. For another, you can embed your Lively area into your blog or, using widgets Google has written, on MySpace and Facebook Web pages. And you can e-mail your friends a normal Web address to get them to join. You can set up you own online spaces–rooms, grassy meadows, desert islands, and you can change the clothing or form of your avatar. And of course you can chat, do backflips, or whatever takes your fancy. Check out the rooms, apparel and accessories at the product catalogue. Read more about it from Ars Technicha (the art of technology).
Guardian Tech says:
At the moment, Lively doesn’t support user-generated content, so you’re stuck with whatever is available in the Google catalogue (click the “Shop for more” button),,,,,it’s another step in Google’s plan to achieve world domination…..
There are already a couple of systems like this around, such as Pelican Crossing, SceneCaster, Imvu, Meez and RocketOn (still in a closed alpha). But Google, like Microsoft, can use its market power to get Lively in front of a lot more eyeballs.
So, is this an important part of Google’s mission to “organize the world’s information”? Or is it just a cheap knock-off that will be binned by Christmas?
This is definitley another 3D thing to check out. Truth is, if it is a Google product, students will grab it and play with it, as they did with Sketch-up and Maps. Watch out world!
Bonjour,
Vous pouvez retrouver toutes les nouveautés, guides et astuces en français sur la communauté francophone de Lively:
lively-fr.com
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Am I the only one, who believes that Google will successfull with lively? After having expectations rightsized thank to Linden Labs/Second Life, it is a good time now to start such a thing. With intergration of Lively to other Google services like Maps, Google probably wants to build Earth 2.0.
I really hope that 3D-services will boost learning and corporate knowledge transfer, because we need to improve these.
Roland
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Hi there,
Yes, I am excited about Lively also. Actually, I created a lounge for EduBloggers to play around in and to get their Lively sea legs in shape. Come by and visit at the EduBloggers Twitter & Plurk Lively Lounge.
Lots of folk have been stopping by for a chat. I like Lively because it is embeddable into blogs and other Web spaces and because the avatars have more fluid and human-like movements. I can also control my avatar more easily that in SL. Lively just seem more accessible and I like that for educational applications.
Lively still has some development growth to take care of before it is truly a viable educational tool (like ability to boot out undesirables and have closed particiapted …. but the beta is a great start.
Frank
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