Powering Practice in 09

The end of the school year – yes! The end of planning changes – no! Last week an intrepid Powerful Learning Practice team at Joeys gathered to plan for their work in 09. Our day was about developing concrete steps forward, as well as sharing, dreaming, and wondering how to move forward.

Dean Groom came along for the day, and acted as facilitator extraordinaire – an outside voice always makes a difference. Best of all, Ross (Headmaster) came along for the beginning hour or two, and urged us to look for achievable gains..even if small to begin with. So, true to his intention, we have come up with some small but achievable actions to begin to turn the learning focus around.Our focus will be on Year 7 in terms of a whole school project, even though each of us will be doing things in our own classes, we figure that a full school focus will add that extra level change.

Learning Framework

First up – we will introduce all Year 7 to their new school and their new life at Joeys via a Ning. Each boy will join the Year 7 Ning, and use it to build up their profiles, network socially within the school, and achieve what is traditionally done in Year 7 in terms of ‘introducing myself’ into a new school environment.

Second – the reason for this first jump into a Ning, familiarisation, and establishing connections is to move to the next phase of the project – digital citizenship. Again, the Ning will model online behaviours, allow for indepth work in the area, and expand the boys understanding of digital citizenship with a broader range of tools, so that the learning landscape becomes embedded in their online world. Amongst the tools chosen for early use will be Glogster – so that students can fashion their classroom projects (some of which will still be relatively analogue depending on the class they are in) and enhance their wikispaces accordingly. Hey, this will be a new take on the inevitable poster/powerpoint activity! I am going to use the new eduGlogster to set up accounts for all the boys in Year 7, and Anthony will set up the Ning.

Finally – we will of course use a variety of tools as the project progresses. But the idea will be to embrace digital citizenship and online learning as a normal part of schooling. Cool.

We are not sure how it will evolve – it’s a work in progress. The main thing is that we are embedding online learning as mainstream for these boys – so regardless of whether they are at school for study or at home for homework, they can connect and continue their learning and thinking. I hope that my work with my Year 7 English class (which I also asked for, so I could ‘do’ rather than ‘mentor’ all the time) will help us to better understand the possibilities for us at our school at our point in the learning journey revolution.

I have to thank my PLP team for being so keen to do this, given the remarkable constraints that the workload in a 24/7 boarding school imposes. We don’t get much time at all to participate in the PLP online Ning, but we do chip away at it at school, taking ideas and enthusiasm from the PLP project run by Will Richardson and Sherly Nussbaum-Beach which is empowering our transformation. We’ve embedded an official time each fortnight within our teaching schedules so that we can be guaranteed to meet and evolve our own understanding as well as our student’s learning. We have online collaborative tools that enhance our connectivity – Google Chat and Google docs are our mainstay at the moment. We will probaby also use Microsoft Onenote within school too.

Will we go into virtual worlds together? I certainly hope so, as there is such a strong interest emerging in Australia now, and Jokaydia is getting to be such a central hub for developments in the school and tertiary sectors.

Roll on 2009!

Celebrating Blue Day with Al Upton

Celebrating Blue Day with Al Upton

Eemo Dean and Judy

Eemo Dean and Judy

Innovative interfaces in Information Literacy

Studying my SLED calendar (which I have embedded in my Google calendar) more closely yesterday I stumbled across a morning (in my time) meeting from Sheila Webber, Information Literacy expert and Senior Lecturer in the Department of Information Studies, University of Sheffield, UK. The meeting was too early for me, but I was intrigued nonetheless.

I have followed Sheila’s Information Literacy Weblog for some years, but made direct contact with her as a result of the publication of Information Literacy meets Library 2.0 to which we were both contributing writers (have you got a copy yet?).

All librarians should keep an eye on Shiela’s blog and the work she is doing. I slipped up myself, so was delighted to catch up on one of her current initiatives The Seven Pillars of Information Literacy. Do pick up The Seven Pillars of Information Literacy model which are available for download and use.

The Seven Pillars model was designed to be a practical working model which would facilitate further development of ideas amongst practitioners in the field and would hopefully stimulate debate about the ideas and about how those ideas might be used by library and other staff in higher education concerned with the development of students’ skills. The model combines ideas about the range of skills involved with both the need to clarify and illustrate the relationship between information skills and IT skills, and the idea of progression in higher education embodied in the development of the curriculum through first-year undergraduate up to postgraduate and research-level scholarship.

I was actually on duty as Docent at ISTE Island, when the sim was shut down in one of the usual Linden Lab restarts. Being on the loose in Second Life I spotted the fact that Sheila was also inworld, and after a quick IM she kindly invited me to take a look at the work they are doing on the Seven Pillars over at Infoli iSchool in Second Life: http://slurl.com/secondlife/Infolit iSchool/95/38/22/

Can I say, this is really an interesting project to watch!! I was so excited to see the framework growing in a 3D environment, allowing students to ‘walk the walk’ of the information literacy process. This is a model that can work not just in higher education, but in secondary education just as effectively (in teen second life).

As Sheila explained, she had students exploring and applying this information literacy model to their research and information needs during her course, after they had completed another unit which had included Second Life learning. This struck me as ideal!

We do need to look at innovative ways to capture the interest and commitment of our students to understanding the deep thinking involved in the information search process, and as the learning world becomes more and more immersive, these initiatives are an important step in the right direction.

The model not only allows students to ‘walk through’ the stages of the information process, but it also includes powerful investigation of both quantitative and qualitative research.

In fact, I would venture that using the 7 pillars in Second Life would very nicely tap into the cognitive AND affective domains of the information search process. By allowing collaborative discussions about the research process and by involving the students in use of such interesting tools as the Opinionater, a Likert scale social grapher (puts voting with your feet into a whole new perspective LOL), I can see an amazingly powerful application to information literacy instruction not just in tertiary, but also in school environments.

Wonderful experience. Thanks Sheila!

Photo: Moleskin Hack

Second Life Unconference at Jokaydia

Only a few sleeps till our upcoming jokaydia Unconference, which is happening on the Islands of jokaydia on the 27th and 28th September (AEST)! You can view the DRAFT Schedule of Events on the jokaydia Wiki.

A special thanks to the wonderful people who have volunteered to share their ideas and knowledge. However..dont forget unconferences are about PARTICIPATION! So come along with ideas and crazy schemes to share!

Newbies Please Note: We have planned a number of sessions especially for educators who are interested in gaining some Second Life skills! Join us to ask questions, learn about the Second Life interface and find out more about the Islands of jokaydia!

Yes, come along – there will be some amazing opportunities for professional learning and professional networking. Relax, learn, and be inspired.

And finally – for those who are timezone challenged (and that’s me!)… dont forget to check out the TimeandDate.com fixed time clock to figure out your local time!

From: Jokaydia.com: Virtual Worlds Community

Back to [Virtual] School

The most recent issue of EDUCAUSE has a fantastic focus on Virtual Worlds in their Back to [Virtual] School issue Volume 43, Number 5, September/October 2008.

“Whether it is Second Life or another virtual world, this foundational movement is not going away. The question to be addressed in the coming months and years is how higher education and, subsequently, individual institutions will determine the best way to continue to move forward with virtual worlds”

I highly recommend a read. I have grabbed for myself the PDF copies of “Virtual Worlds? Outlook Good” and “Educational Frontiers: Learning in a Virtual World“. You might like to pick out other articles for yourself.

Posted by email from Heyjude’s posterous

Come to my apartment and ExitReality

I’ve been saying it for ages – lets explore virtual worlds, and learn what virtual interfaces have to offer in repackaging learning opportunities for students.  I’ve been saying it because there has been an explosion in virtual worlds and environments.

Though it’s been talked about in a lot of media, the Sydney Morning Herald report today  Exit Reality with 3D Browser reminded me to mention it here.

ExitReality is a free internet plug-in that allows anyone to view every web page in 3D. Here it comes – mainstream 3D experience!

ExitReality includes:

Take a look for yourself!

A quick tour of many many virtual worlds

Great video from Gary Hayes highlighting the extensive range of virtual worlds now in operation – then add some!  I like the quotes – makes this video a good one to show at a PD session. There are over 40 in the clip below.

As society migrates into virtual worlds we become pioneers exploring new frontiers of the mind.

via Librarians Matter

Lively Google (second) life – don’t miss this!

Have been saying for some time now that our online experiences are going to become more and more 3D. Yes, we need to explore all the options – which is why we are looking at Teen Second life as a co-curricular learning experience for our students ‘in world’ at Skoolaborate. Another option for our Year 7 students will be Quest Atlantis. But kids will get into anything that is going, so I am going to watch this closely!

Like the beginnings of the web, when we first learnt about ‘www’ searching, and visual interfaces, it is time for us now to turn our educators thoughts towards emerging 3D environments. No, we can’t put it off any longer! There are many options of course, but the most recent entry into this from Google Labs (for PC only at this stage) is Google Lively.

Second Life requires users to download and install a separate “client” software package that taps into the online world. Lively also requires a download and installation–Windows only for now–but then people can use Internet Explorer or Firefox to enter the virtual world.

Integration with the ordinary Internet takes several forms. For one thing, you can pipe in content hosted elsewhere on the Internet, including photos or videos. For another, you can embed your Lively area into your blog or, using widgets Google has written, on MySpace and Facebook Web pages. And you can e-mail your friends a normal Web address to get them to join. You can set up you own online spaces–rooms, grassy meadows, desert islands, and you can change the clothing or form of your avatar. And of course you can chat, do backflips, or whatever takes your fancy. Check out the rooms, apparel and accessories at the product catalogue. Read more about it from Ars Technicha (the art of technology).

Guardian Tech says:

At the moment, Lively doesn’t support user-generated content, so you’re stuck with whatever is available in the Google catalogue (click the “Shop for more” button),,,,,it’s another step in Google’s plan to achieve world domination…..

There are already a couple of systems like this around, such as Pelican Crossing, SceneCaster, Imvu, Meez and RocketOn (still in a closed alpha). But Google, like Microsoft, can use its market power to get Lively in front of a lot more eyeballs.

So, is this an important part of Google’s mission to “organize the world’s information”? Or is it just a cheap knock-off that will be binned by Christmas?

This is definitley another 3D thing to check out. Truth is, if it is a Google product, students will grab it and play with it, as they did with Sketch-up and Maps. Watch out world!

April Festival on the Islands of Jokaydia

Exciting! Jo Kay has announced the April Festival on the Islands of Jokaydia on the 19th and 20th of April!

It’s a chance for jokaydia Community members and friends to get together to share and support each other…. and of course have some fun!

Come for a newbie tour!

Find out about the Virtual Classroom project, featuring the project’s first Educator-in-Residence, Leigh Blackall (SL: Leroy Goalpost) working with Konrad Glogowski (SL: Konrad March) , who is inviting individual educators like Leigh to design and build their ideal learning space for use as either a virtual classroom in Second Life or as a prototype for a real-life classroom.

Join us for a social event and announcement of the winning entries in the Annual Jokaydia photo competition.

…..and lots more!

For full details, check out April Events on the Islands of Jokaydia. Looking forward to seeing lots of my friends there – and to making new ones too!

Nice!

Emerging technologies for learning

Some excellent research and commentary is available from BECTA in the UK in the recent publication

Emerging technologies for learning: volume 3 (2008)

The various chapters explore the ‘net generation’ who can seamlessly move between their real and digital lives; examine the implications for education of the convergence of mobile devices, pervasive wireless connectivity, and internet applications and services; discuss the development of virtual worlds and ‘serious games’ and how we can make best use of these technologies to support better learning; analyse the problem of finding and searching digital content on the web and the limitations of current systems; and considers the potential of some emerging display and interface technologies to improve interaction with computers and facilitate collaborative activities in more natural and intuitive ways.

These are excellently presented too, and make good professional reading handouts for staff discussion.

Jokaydia for teachers

I’m so lucky to know so many fabulous educators in Australia and around the world. Apart from the usual social networking connections, I also enjoy what I learn through my interactions with my colleagues in Second Life.

So I must promote the work of my most favourite Second Life educator, Jo Kay – and highly recommend a visit to her newly designed blog at Jokaydia.com.

Please drop by and read the blog, because there is a wealth of information there. Check out the latest projects too. Better still, come on over to Jokaydia, and visit ‘in world’ and make some new professional connections.

Thanks Jo!